This is the floor layout for Murderball. This game is for high school students. This games was extreamly popular in my high school, this was played occasionally in P.E. but mostly as a lunch time intermearl where you created teames with your friends and compeated against other students at your campus. At the end of the intermearal weeks and once the tournment is over the winning team from each campus (Jackson [9-11] and Sullivan [10-12] but we are one high school different campuses) competed against eachother. Teachers were also allowed to form teams and take part.
The Rules: Each team is of the same amount of people (one extra on a team is fine) all players must have their backs up against the wall to eliminate start line cheaters. The Rhino balls are placed on the fields centre line. You usually want to have enough balls that one of the two team could each have a ball. the neutral zones is territory of both teams, meaning that each team can hold and run with a ball for 3/4 of the gym. If you cross the line that is just the blue team or just the red teams you must drop your ball and sit on the bench. The rest of teh rules are like doge ball. NO HEAD SHOTS, men are not allowed to throw overhand, but females can. This is in an attempt to even out the trowing force. Watch out for people around you since half the gym is shared territory. If you are hit you sit on your teams bench until a team member catches a fly ball. If one team is eliminated the game is over or you restart and the winning team recieves 1 pt.
Equipment: Rhino balls, pinnies, 2 benches.
Skills: dodging, throwing, spacial awareness, hand eye coordination, team communication, idividual problem solving.
DIAGINAL FOOTBALL ULTIMATE
Our high school happened to be doing a frisbee unite and it was too windy outside that the frisbee became more or a safety hazord. A member of our class suggested that we use a football.
Rules Offence: The rules are a combination of football and ultimate. You start from your own goal line and work your way across the field to get to the opposite teams goal (hola hoop). There are 3 downs just like in the CFL. If a pass is not intercepted but the ball hits the groud that is 1 down. You can only takes 5 steps once you have caught the football. You must have passed to atleast 1 female and 1 male on the same team before scoring. The small circles (top left for red) and (bottom right for blue) the offencive team must pass the football to a team member standing in the hoop in order to score 6pt. To make the game more challanging you must alternate with the sex standing in the hoop. Example if a male was in the hoop for the first completed goal and female must be the one to catch the ball in order to get a second goal.
Rules Defence: you must be two steps back from your check at all times when they have the ball. If your check does not have the ball this rule does not apply, but you MUST NOT TOUCH the player.If your intercept the ball the play DOES NOT STOP! Your team automatically terms into offence and the former offence team becomes defence.
Equipment: Pinnies, 1 football, enough flat disk cones to make a diagonal line acroos the field, and 2 hola hoops.
Skills: team work, hand eye coordination, passing, jumping, spacial awareness, agility, stop and go, and piviting.
STAR WARS
This game is really quit simple to set up and is a great game to play. Star wars is probably a game that is appropriate from the age of 8 through to 18. This game is played in a gym with two teams. You place 3 wooden bowling pins evenly spaced apart on the basketball court boundry that is just behind the hoops, do this for the other side as well. This is all that is required to be set up.
Rules: The teacher throws to balls (Rhino or small dodge balls) at a time from the centre (1 to each team). Once the first balls are throewn the game has begun. Usually have about 10-20 balls in play at all times. There are no head shots, each pin is protected by 1 defender no other play is allowed within a 3 step radius of each pin. The defender can stand as close as they wish to the pin but they are not allowed to touch the pin. The defender is not out of the game till the pin he/she is protecting falls over. The defender then becomes a regular player. The object of the game is to get the opposing teams pins down first. Once a player is hit with the ball they take a seat on the bench until a fly ball is caught.
Equipment: 6 bowling pins, pinnies, 10-20 dodge/rhino balls.
Skills: team work, dodging, throwing, jumping, stop and go, communication, spacial awareness
FOUR WAY SOCCER
This game is from the very young to the high school student. This game is able to be played inside or outside. The red, blue, green, and yellow lines represent the bench that is laying down so the flat side is facing the centre of the gym or field. This game can be played with all players running and trying to score at the same time or by calling numbers. This game is ment to work on controlling the ball and controlled kicks. This game is great for the end of unit t=since it touches on all basic soccer techniques.
Rules: The rules are the same basic soccer rules that are used in the age group of 5-12yr. , no pushing or shoving, no tripping, no holding on to clothes. When a player gets control of a ball they are to dripple and pass the ball and with a controled kick they must hit their own teams bench for a point. Hitting the side of the bench or grasing the tops DO NOT count for a point it needs to be a direct hit to the flat faced part of the bench. If playing by number calling the rest of the team stands behind their goal (bench). The teacher keeps tracks of points on a clip board to keep the scoring fair.
Equipment: 4 benches (roughly 4ft.-6ft., 3 different pinnie colours, and 2 soccer balls, a clip board with a sheet of paper.
Skills: ball control, teamwork, drippling, passing, agility, control kicks, spacial awareness, and defencive play.
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